Computer gaming has become one of the most popular after school activities for students, with over 68% of US households owning a games console and $14.8 billion being spent in 2012 on computer and video games in the US alone.
During our school days, we can vividly remember roomfuls of students robotically repeating math facts over and over. New math games have given a new lease of life to basic math facts, but one innovative platform, Reflex, is paving the way for student math fact mastery.
Some educational games follow a structured pathway and are linked to common core standards, lesson plans and measurable performance outputs. However some students can revolt against this style of games, prefer to work out problems by themselves, or are simply more advanced in that subject than their peers to benefit from the game.
PlatinuMath focuses on teaching students of a different kind; pre-service and in-service elementary teachers. Having to teach math to young students can be a difficult endeavour for budding teachers who have not been exposed to math concepts for some time.
Of all subjects taught in schools, Math has attracted the imagination of online gaming developers the most. Numbers and formulas work well with game design techniques, &
STEM subjects have been a magnet for game based learning, and there have been some incredible learning games produced for K-12 students to understand the sometimes difficult STEM content.
In a world where video games and MMORPGs take up a large portion of students’ time, it seems only natural that teachers would begin to incorporate some of the components of these games in their classrooms.
Word games have long been heralded as a way of stimulating the brain, improve language skills, and help increase concentration and logic, and Futuba is no exception to this.
Students in the US have had some type of civics education since the early part of the 19th century. New research has found that leveraging the appeal of video games to promote civic learning can help address low levels of teen civic engagement.
The human race has been a part of real-life events that surpass even the most imaginative tales of fiction. Historical learning is an enthralling mix of mystery, heroism, terror, morality and great joy, and yet in the space of educational technology, history has been rather neglected by game developers.